Creating Enemies
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Locate and go to the folder shown below.
DirectoryReplicatedStorage/
- Enemies
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Copy and paste an existing enemy module script. Edit the stats to your liking.
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Locate and go to the folder shown below.
DirectoryReplicatedStorage/
- EnemiesModels
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In this folder, add the enemies model that you want to use.
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In the enemies model that you created, set all parts to unachored and collidable.
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Learn more about setting up this TDS System by reading Creating Towers